OmegapphlaxEngine

# 🚀 Omegapplax Engine

**Omegapplax Engine** is a fully-featured open-source 3D game engine written in **C#**, built to deliver performance, flexibility, and modern development workflows for game creators of all levels.

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## ✨ Overview

Omegapplax Engine is designed with a modular and scalable architecture, enabling developers to create everything from small indie games to large-scale 3D experiences. It combines a powerful rendering system, real-time physics, and an intuitive component-based design.

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## 🔥 Features

- 🎮 **Modern 3D Rendering Engine**

- Real-time rendering pipeline

- Physically Based Rendering (PBR)

- Dynamic lighting and shadows

- 🧩 **Component-Based Architecture**

- Flexible entity-component system (ECS-inspired)

- Easy to extend and customize

- ⚡ **High Performance**

- Optimized for speed and efficiency

- Multi-threading support

- 🌍 **Scene Management**

- Hierarchical scene system

- Real-time scene editing

- 📦 **Asset Pipeline**

- Import models, textures, and audio

- Organized asset management system

- 🧠 **C# Scripting**

- Full scripting support using C#

- Rapid prototyping and gameplay logic

- 💥 **Physics Engine**

- Real-time collision detection

- Rigid body dynamics

- 🖥️ **Cross-Platform**

- Designed for Windows (initially)

- Expandable to other platforms

- 🛠️ **Developer-Friendly Tools**

- Debugging utilities

- Logging and diagnostics

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## 📸 Screenshots

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