# 🚀 Omegapplax Engine
**Omegapplax Engine** is a fully-featured open-source 3D game engine written in **C#**, built to deliver performance, flexibility, and modern development workflows for game creators of all levels.
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## ✨ Overview
Omegapplax Engine is designed with a modular and scalable architecture, enabling developers to create everything from small indie games to large-scale 3D experiences. It combines a powerful rendering system, real-time physics, and an intuitive component-based design.
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## 🔥 Features
- 🎮 **Modern 3D Rendering Engine**
- Real-time rendering pipeline
- Physically Based Rendering (PBR)
- Dynamic lighting and shadows
- 🧩 **Component-Based Architecture**
- Flexible entity-component system (ECS-inspired)
- Easy to extend and customize
- ⚡ **High Performance**
- Optimized for speed and efficiency
- Multi-threading support
- 🌍 **Scene Management**
- Hierarchical scene system
- Real-time scene editing
- 📦 **Asset Pipeline**
- Import models, textures, and audio
- Organized asset management system
- 🧠 **C# Scripting**
- Full scripting support using C#
- Rapid prototyping and gameplay logic
- 💥 **Physics Engine**
- Real-time collision detection
- Rigid body dynamics
- 🖥️ **Cross-Platform**
- Designed for Windows (initially)
- Expandable to other platforms
- 🛠️ **Developer-Friendly Tools**
- Debugging utilities
- Logging and diagnostics
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## 📸 Screenshots
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